Jun. 27th, 2012

vorindi: (Default)
I have been playing far too much Battle for Wesnoth lately. I'm tempted to start writing my own scenarios, but do I really have any idea how to balance difficulty? No, I do not. (But the two-player campaign, which tells the tale of the forbidden love between an elf ninja (er, sorceress) and an orcish ninja (er, assassin)! Or the revisionist history in which you learn Queen Asheviere's not as evil as she looks! It's just the circumstances*!)

My Camp Nano novel has been rather diverted from the story I was actually intending to write (an adventure story about mind control devices posing as party toys) into revisions for New Trenham story one -- I'm still producing words, so I'm counting them, but it's not the story I expected. (Also, the revisions are rather more in depth than I expected, as in multiple full scene rewrites.)

The second month of what I've been reading will show up eventually.


*There are a lot of circumstances to play with, as revealed in Delfador's Memoirs, although designing the final mission so that the objective is for Asheviere to get killed would be all sorts of interesting (but we know it happens in Heir to the Throne, and there's a limit to how far this revisionist stuff should go. Motives, yes. Actual things that happen in-scenario, harder).

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vorindi

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